RIVALS OF AETHER is an indie fighting game set in a world where warring civilizations summon the power of Fire, Water, Air, and Earth. Choose a Rival to bring into the battlefield and manipulate the powers of the classical elements and animal movement. Untangle the mysterious conflicts of the planet Aether in Story Mode or take your combat skills online and challenge your friends across the world.

Purchase Rivals of Aether (Steam)

Frostbite Preview: The Cubs

Last month capped off season 2 of the Rivals Championship Series with a thrilling event at Genesis 5. This week, the competitive Rivals action keeps rolling with Frostbite 2018. Many familiar faces will head to the Midwest to challenge for their shot at tournament glory. For two players in particular, this will be an opportunity to prove their merit as top competitors. The Kings and Cubs compendium fund allowed unranked players (Cubs) a shot at earning a trip to Frostbite. Today, we’d like to help you get to know our Cubs, BlooD and Quote_A a little better.



Genesis 5 / RCS S2 Wrap Up

Genesis 5 is over, and with it came the conclusion of season 2 of the RCS and the crowning of a new champion. If you’re new to the scene, the Rivals Championship Series is our premiere circuit for official Rivals events. Players compete over the season to earn points and prizes, and eventually duke it out at our finals which took place at Genesis 5 this year. Read on for an in-depth wrap up on all of the action there as well as a hint at our competitive plans for 2018.

Rivals Top 6

Character Reveal

Local events are always a great experience, and sometimes we get to make them even better by bringing something special. This time we revealed our next character – Sylvanos, The Heart of the Forest – and also held a live version of our new developer podcast.

Players who were able to make it over to the Folsom Street Foundry also got a chance to get their hands on him early by playing him in the GameVibes pre-G5 event.


Share Your Story: The Rivals Community (pt. 1)

Nearly one year ago, Rivals of Aether crowned its first RCS champion, Fullstream, at Genesis 4. As one of the most high-profile events in the Platform Fighter community, Rivals’ inclusion at G4 marked the beginning of a truly remarkable year for the game. With Genesis 5 a month away, it seemed like a good time to take a moment and reflect on where Rivals has come in such a short time.

Doing a simple retrospective would have been easy. We’ve seen new characters released, the first guest character join the roster, the game’s biggest star get signed by one of the best fighting game teams in the world, and so much more. However, at its core Rivals of Aether owes all of its success to the incredible community. As a result, we instead decided to reach out to you to share your story about Rivals. We should know better at this point, but you really blew this thing out of the water. The outpouring of love for each other, our team, and the game was almost overwhelming.

In this article, we want to share these messages with the rest of the community. Unfortunately, we could not include every message here, but please know that we read every single one and appreciate so much that you took the time to share with us.



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Dan Fornace
Design, Characters, Program
Music, Sound Design, UI
Ryan Sicat
Concept Art, Promo Art
Johan Vinet
Stage Art, Pixel Art
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Trevor Youngblood
Development Intern
Johan Vinet
Sound Design
Sarah Fornace
Narrative Design